The best way to discover the features of the Mission Editor is to download it and try it out! Some of the key ones are listed here.

Low Requirements

The editor takes only 40Mb of disk-space and has been written with speed in mind.

Error Checking

Unlike the standard tool, the Mission Editor predicts and displays all errors in the mission. These can very easily stop the mission from being loaded and, without any feedback from the simulator, it can be very difficult to find out what's wrong.

Mission Wizard

A Mission Wizard gives you a helping hand to start out with your missions. Have it create either a point-to-point flight, or a more complex design based on a flight plan, and it will create an entire, flyable mission at the push of a button.

Interactive Debugging

A built-in debugging module allows you to watch the commands that make up your mission as you fly it, in real-time. This makes it incomparably easier to find problems in the mission code. Set 'breakpoints' to pause the mission automatically when it reaches a certain stage for testing triggers at the end of long flight sections.

Easy to Use

A standard drag-n-drop interface allows you to read and change your mission design far more easily than the standard Object Placement Tool. See an overview of the entire mission flow at any time.


Change the colours of individual actions and groups to clearly show which actions belong to which type of operation.

Speech Generation

Use the PC's speech synthesis capabilites to create recorded speech to use while you test your mission. This allows you to calculate timings and the 'feel' of the mission without having to record new dialog every time you change it.

Installer Generation

Build a standard Windows MSI installation package of your mission and all its dependent files. This makes it much easier to distribute the results of your work. You can also automatically build MSI patches to avoid having to send out unchanged elements such as artwork and recorded speech.